SpriteEx
A downloadable tool for Windows

Turn any 3D model into game-ready sprite sheets in minutes. Export from 8 compass directions, apply pixel art palettes, preview animations — all in one desktop app.


Features
How it works
Load your model
Drag and drop an FBX, GLTF, GLB, or OBJ file. Mixamo characters with animations work out of the box.
Set up your camera
Choose isometric, top-down, or custom angle. Use the compass calibration to align the model's front correctly.
Configure & preview
Choose directions, frame count, pixel art palette, and background. Preview the animation before committing to export.
Export
Click Export. Get a ZIP with clean sprite sheets and metadata.json — ready for Godot, Unity, Phaser, or any engine.
Supported Input Formats
- FBX — including Mixamo animated characters
- GLTF / GLB — full animation & material support
- OBJ + MTL — with texture support
Pixel Art Palettes
- Auto (median-cut from model colours)
- Game Boy (4 colours)
- NES (54 colours)
- CGA (16 colours)
- PICO-8 (16 colours)
- Endesga32 (32 colours)
Export Options
- Sprite sheet (cols ร rows PNG)
- Individual frames (numbered PNGs)
- Both formats in one ZIP
- Background: transparent, black, white, or custom colour
- metadata.json with frame timings & angles
Pixel Art Processing
- Floyd-Steinberg dithering
- Silhouette outline pass
- Anti-aliasing removal
- Internal render res up to 512px
- Output sizes: 16 / 32 / 64 / 128px
Works with your engine
FAQ
Start making sprites today
One-time purchase. No subscription. Includes all future v1.x updates.
Purchase
In order to download this tool you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:

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